Targeting Eyes is a live game performance that explores the artist’s cultural and gender-biased upbringing in which she was raised to avoid eye contact – to avert her gaze.
Targeting Eyes was performed on 7/18 9pm, 7/19 7pm, 7/20 2pm, 7/21 4pm, 2013, as part of Game Play Festival at The Brick Theater, Brooklyn, NY.
Targeting Eyes is a live game performance that explores the artist’s cultural and gendered upbringing, where she was raised to avoid eye contact, to avert her gaze. This performance demonstrates her personal struggle in social spaces, revealing her anxiety, which creates diverse mixed reality states. This project playfully provides a game space with the goal of targeting eyes in First-person shooter (FPS) mode, using this game space as a strictly governed space, with clear rules and goals. The higher level of this game presents her voice-activated virtual body, allowing her to freely tell her stories, being detached from her social body, exploring her own ways of “Being- In the World”. This project explores the body struggling between objective and phenomenological realms, implementing interactive technology from rigid control to free improvisation.